E4B Multiple objects, e.g. B.048-Akai FX-23\B.000-VOLUME 001.E4B Each bank can hold up to 1000 samples Each preset can have up to 256 voices
000: F,O,R,M 004: <4 bytes, data size> e.g. 00,AC,8A,CC 008: E,4,B,0 00C: T,O,C,1 010: <4 bytes, table length?> e.g.00,00,0C,60 014: <4 chars, object type?> e.g. E,4,M,a 018: <4 bytes, offset?> e.g. 00,00,01,00 01C: <4 bytes, offset to object info?> e.g. 00,00,0C,74 (see below) 020: <2 bytes, ?> e.g. 00,00 022: M,u,l,t,i,m,a,p,00,00,00,00,00,00,00,00 032: 00,00 034: <4 chars, object type?> e.g. E,4,P,1 038: <4 bytes, offset?> e.g. 00,00,28,F6 03C: <4 bytes, offset to object info?> e.g. 00,00,0D,7E (see below) 040: <2 bytes, preset no.> e.g. 00,00 042: <16 chars, preset name> e.g. C,L,O,C,K,W,O,R,K,20,20,1,00,20,20,20 052: 00,00 054: etc for all objects sample object type E,3,S,1 sample object name e.g. B,I,Z,A,R,20,0,1,.,A,I,F,20,20,20,20 0C74: E,4,M,a,00,00,01,02,00..... 0D7E: E,4,P,1,00,00,28,F8,00,00,C,L,O,C,K,W,O,R,K,20,20,1,00.... --------------------------------------------------------- E4B Single sample, e.g. B.000-Mine\B.002-C4.E4B
000: F,O,R,M 004: <4 bytes, data size> e.g. 00,02,81,36 008: E,4,B,0 00C: E,3,S,1 010: <4 bytes, object length> e.g.00,02,81,2E 014: <2 bytes, sample no.> e.g. 00,00 016: C,4,20,20,20,20,20,20,20,20,20,20,20,20,20,20 026: A4,29,A8,CD,5C,00 --------------------------------------------------------- E4B Single preset, e.g. B.020-Keys Sprints-16\B.001-Stein's Grand.E4B
000: F,O,R,M 004: <4 bytes, data size> e.g. 00,0A,EA,EC 008: E,4,B,0 00C: E,4,P,1 010: <4 bytes, object length> e.g.00,00,04,18 -->1068 42Ch 014: <2 bytes, preset no.> e.g. 00,00 016: S,t,e,i,n,',s,20,G,r,a,n,d,20,20,20 026: 00,52,00,02,00 42C: E,3,S,1 430: <4 bytes, object length> e.g.00,01,88,64 434: <2 bytes, sample no.> e.g. 00,01 436: S,t,e,i,n,20,P,i,a,n,o,20,B,20,0,20 446: E2,54,B9,1E,5C,00 etc. for all objects --------------------------------------------------------- E4R Same as E4B,except 005: ? e.g. 0E,2A,A2 008: E,4,B,r,T,O,C,1